Right-hand rule for vector product, with examples of the unit vectors of a cartesian coordinate system, the force due to a magnetic field, as well as the rotation vector, angular momentum vector, magnetic momentum and magnetic field due to a current.
Also see other figures under the “vectors” tag: vector sum rule, scalar production, or the divergence and curl of vector fields.
Right-hand rule for a general vector product a⨯b:
Right-handed coordinate system x̂⨯ŷ = ẑ:
Right-handed rule for the magnetic force:
Right-handed rule for the rotation vector:
Right-handed rule for the angular momentum vector:
Right-handed rule for the magnetic momentum vector:
Right-handed rule for the magnetic field lines due to a current-carrying wire:
Edit and compile if you like:
% Author: Izaak Neutelings (July 2018) \documentclass[border=3pt,tikz]{standalone} \usepackage{tikz} \usepackage{physics} \tikzset{>=latex} % for LaTeX arrow head \usetikzlibrary{angles,quotes} % for pic (angle labels) \usepackage{xcolor} \colorlet{pinkskin}{pink!25} \colorlet{brownskin}{pink!5!brown!45} \colorlet{myred}{red!90!black} \colorlet{myblue}{blue!90!black} \colorlet{mypurple}{blue!50!red!80!black!80} \colorlet{Bcol}{violet!90} \colorlet{BFcol}{red!60!black} \colorlet{veccol}{green!45!black} \colorlet{Icol}{blue!70!black} \colorlet{mucol}{red!90!black} \tikzstyle{BField}=[->,line width=2,Bcol] \tikzstyle{current}=[->,Icol] %thick, \tikzstyle{force}=[->,line width=2,BFcol] \tikzstyle{vector}=[->,line width=2,veccol] \tikzstyle{thick vector}=[->,line width=2,veccol] \tikzstyle{mu vector}=[->,line width=2,mucol] \tikzstyle{velocity}=[->,line width=2,veccol] \tikzstyle{charge+}=[very thin,draw=black,top color=red!50,bottom color=red!90!black,shading angle=20,circle,inner sep=0.5] \begin{document} \Large % RIGHT HAND RULE F = qvxB (brown) \begin{tikzpicture} \coordinate (O) at (1.2,0.3); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.85, 0.2); \coordinate (I1) at (-1.0, 2.4); % INDEX \coordinate (I2) at (-2.9, 3.45); \coordinate (I3) at (-3.3, 2.9); \coordinate (I4) at (-1.5, 1.8); \coordinate (I5) at (-0.9, 1.1); \coordinate (I6) at (-0.9, 0.5); \coordinate (M1) at (-2.2, 1.25); % MIDDLE \coordinate (M2) at (-3.9, 1.4); \coordinate (M3) at (-4.0, 0.8); \coordinate (M4) at (-2.3, 0.5); \coordinate (M5) at (-1.1, 0.25); \coordinate (R1) at (-1.9,-0.1); % RING \coordinate (R2) at (-1.8,-0.7); \coordinate (R3) at (-0.3,-1.5); \coordinate (R4) at ( 0.1,-1.7); \coordinate (R5) at ( 0.1,-1.0); \coordinate (R6) at (-0.5,-0.7); \coordinate (R7) at (-1.2,-0.3); \coordinate (P1) at (-1.9,-1.3); % PINKY \coordinate (P2) at (-0.8,-1.9); \coordinate (P3) at (-0.2,-2.1); \coordinate (P4) at (-0.05,-1.65); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[brownskin] (WT) -- (T6) -- (I5) -- (M5) -- (R2) -- (P2) -- (W2) to[out=25,in=-90] cycle; \draw[fill=brownskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) to[out=150,in=-30] % INDEX (I1) to[out=150,in=-30] (I2) to[out=150,in=145,looseness=1.7] % tip (I3) to[out=-30,in=150] (I4) to[out=-30,in=105] (I5) to[out=-75,in=100] (I6) (I5) -- % MIDDLE (M1) -- (M2) to[out=170,in=180,looseness=1.5] % tip (M3) to[out=-5,in=175] (M4) to[out=-5,in=165] % bottom knuckle (M5) (M5) to[out=-160,in=50] % RING (R1) to[out=-130,in=140,looseness=1.2] (R2) to[out=-30,in=160] (R3) -- (R4) to[out=-20,in=-20,looseness=1.5] % tip (R5) -- (R6) to[out=140,in=8,looseness=0.9] (R7) (R2) to[out=-160,in=155] % PINKY (P1) to[out=-35,in=150] (P2) to[out=-30,in=160] (P3) to[out=-20,in=-30,looseness=1.5] % tip %(P4) -- (R4) (P2) to[out=-50,in=140] % WRIST (W1) to[out=-40,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); \draw[very thin] (I1)++(180:0.2) to[out=-160,in=100]++ (-130:0.6); \draw[very thin] (I1)++(155:1.3) to[out=-160,in=90]++ (-135:0.55); \draw[very thin] (M4)++(140:0.1) to[out=110,in=-140]++ (80:0.6); \draw[very thin] (M3)++(-5:0.6) to[out=100,in=-130]++ (80:0.5); \draw[very thin] (M5)++(-140:0.1) to[out=-20,in=90]++ (-54:0.8); % RING \draw[very thin] (R6) to[out=160,in=10]++ (180:0.2); \draw[very thin] (R3)++(155:0.5) to[out=120,in=-100]++ (100:0.2); \draw[very thin] (P2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); %\draw[very thin] (P1)++( 10:0.04) to[out=95,in=-130]++ (70:0.4); \draw[very thin] (I5)++(-40:0.45) to[out=-70,in=90]++ (-70:1.7); % PALM \draw[very thin] (P3)++(-155:0.05) to[out=-120,in=40]++ (-130:0.2); % PALM \draw[very thin] (W2)++(80:1.3) to[out=-180,in=-50]++ (160:1.2); % PALM % VECTORS \draw[thick vector,mypurple] (O) --++ (85:3.4) node[above,scale=1.5] {${\color{myblue}\vb{a}} \times {\color{myred}\vb{b}}$}; \draw[thick vector,myblue] (O) --++ (145:3.7) coordinate (A) node[above=2,left=-7,scale=1.5] {$\vb{a}$}; \draw[thick vector,myred] (O) --++ (172:3.7) coordinate (B) node[above=4,left=-5,scale=1.5] {$\vb{b}$}; \draw pic[->,"\huge$\theta$",draw=black,thick,angle radius=35,angle eccentricity=1.24] {angle = A--O--B}; % HELP LINES % \foreach \i in {0,...,4}{ % \draw[very thin,red!10] (-4.5, \i) -- (4, \i); % \draw[very thin,red!10] (-4.5,-\i) -- (4,-\i); % \draw[very thin,red!10] (\i,-4) -- (\i,4); % \draw[very thin,red!10] (-\i,-4) -- (-\i,4); % } % \node[blue,scale=0.4] at (T1) {T1}; % \node[blue,scale=0.4] at (T2) {T2}; % \node[blue,scale=0.4] at (T3) {T3}; % \node[blue,scale=0.4] at (T4) {T4}; % \node[blue,scale=0.4] at (T5) {T5}; % \node[blue,scale=0.4] at (T6) {T6}; % \node[blue,scale=0.4] at (T7) {T7}; % \node[blue,scale=0.4] at (I1) {I1}; % \node[blue,scale=0.4] at (I2) {I2}; % \node[blue,scale=0.4] at (I3) {I3}; % \node[blue,scale=0.4] at (I4) {I4}; % \node[blue,scale=0.4] at (I5) {I5}; % \node[blue,scale=0.4] at (M1) {M1}; % \node[blue,scale=0.4] at (M2) {M2}; % \node[blue,scale=0.4] at (M3) {M3}; % \node[blue,scale=0.4] at (M4) {M4}; % \node[blue,scale=0.4] at (M5) {M5}; % \node[blue,scale=0.4] at (R1) {R1}; % \node[blue,scale=0.4] at (R2) {R2}; % \node[blue,scale=0.4] at (R3) {R3}; % \node[blue,scale=0.4] at (R4) {R4}; % \node[blue,scale=0.4] at (R5) {R5}; % \node[blue,scale=0.4] at (R6) {R6}; % \node[blue,scale=0.4] at (R7) {R7}; % \node[blue,scale=0.4] at (P1) {P1}; % \node[blue,scale=0.4] at (P2) {P2}; % \node[blue,scale=0.4] at (P3) {P3}; % %\node[blue,scale=0.4] at (P4) {P4}; % \node[blue,scale=0.4] at (W1) {W1}; % \node[blue,scale=0.4] at (W2) {W2}; \end{tikzpicture} % RIGHT HAND RULE xyz \begin{tikzpicture} \coordinate (O) at (1.0,0.7); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.85, 0.2); \coordinate (I1) at (-1.1, 2.45); % INDEX \coordinate (I2) at (-2.9, 3.45); \coordinate (I3) at (-3.3, 2.9); \coordinate (I4) at (-1.5, 1.8); \coordinate (I5) at (-0.9, 1.1); \coordinate (I6) at (-0.9, 0.3); \coordinate (M1) at (-2.1, 0.9); % MIDDLE \coordinate (M2) at (-3.95,0.55); \coordinate (M3) at (-4.0,-0.15); \coordinate (M4) at (-2.3, 0.05); \coordinate (M5) at (-1.1, 0.20); \coordinate (R1) at (-1.9,-0.1); % RING \coordinate (R2) at (-1.8,-0.7); \coordinate (R3) at (-0.3,-1.5); \coordinate (R4) at ( 0.1,-1.7); \coordinate (R5) at ( 0.1,-1.0); \coordinate (R6) at (-0.5,-0.7); \coordinate (R7) at (-1.2,-0.3); \coordinate (P1) at (-1.9,-1.3); % PINKY \coordinate (P2) at (-0.8,-1.9); \coordinate (P3) at (-0.2,-2.1); \coordinate (P4) at (-0.05,-1.65); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[pinkskin] (WT) -- (T6) -- (I5) -- (M5) -- (R2) -- (P2) -- (W2) to[out=25,in=-90] cycle; \draw[fill=pinkskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) to[out=150,in=-30] % INDEX (I1) to[out=150,in=-30] (I2) to[out=150,in=145,looseness=1.7] % tip (I3) to[out=-30,in=150] (I4) to[out=-30,in=105] (I5) to[out=-75,in=90] (I6) (I5) to[out=-170,in=10] % MIDDLE (M1) to[out=-170,in=10] (M2) to[out=-170,in=-175,looseness=1.8] % tip (M3) to[out=5,in=-170] (M4) to[out=10,in=-170] % bottom knuckle (M5) (M5) to[out=-160,in=50] % RING (R1) to[out=-130,in=140,looseness=1.2] (R2) to[out=-30,in=160] (R3) -- (R4) to[out=-20,in=-20,looseness=1.5] % tip (R5) -- (R6) to[out=140,in=8,looseness=0.9] (R7) (R2) to[out=-160,in=155] % PINKY (P1) to[out=-35,in=150] (P2) to[out=-30,in=160] (P3) to[out=-20,in=-30,looseness=1.5] % tip %(P4) -- (R4) (P2) to[out=-50,in=140] % WRIST (W1) to[out=-40,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I1)++(180:0.2) to[out=-160,in=90]++ (-130:0.6); % INDEX \draw[very thin] (I1)++(155:1.3) to[out=-150,in=80]++ (-130:0.55); \draw[very thin] (M4)++(30:0.2) to[out=80,in=-65]++ (95:0.5); % MIDDLE FINGER \draw[very thin] (M3)++(10:0.8) to[out=80,in=-75]++ (90:0.45); \draw[very thin] (M5)++(-140:0.1) to[out=-20,in=90]++ (-54:0.8); % RING \draw[very thin] (R6) to[out=160,in=10]++ (180:0.2); \draw[very thin] (R3)++(155:0.5) to[out=120,in=-100]++ (100:0.2); \draw[very thin] (P2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % PINKY %\draw[very thin] (P1)++( 10:0.04) to[out=95,in=-130]++ (70:0.4); \draw[very thin] (I5)++(-40:0.45) to[out=-70,in=90]++ (-70:1.7); % PALM \draw[very thin] (P3)++(-155:0.05) to[out=-120,in=40]++ (-130:0.2); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\R{0.32} \draw[thick vector] (O) --++ (148:3.3) coordinate (X) node[above=6,left=-6,scale=1.5] {$\vu{x}$}; \draw[thick vector,<->] (O) ++ (-172:3.25) coordinate (Y) node[above=5,left=-6,scale=1.5] {$\vu{y}$} -- (O) --++ (82:3.2) node[above=-1,scale=1.5] {$\vu{z}$}; \draw pic[->,draw=black,thick,angle radius=30,angle eccentricity=1.2] {angle = X--O--Y}; \end{tikzpicture} % RIGHT HAND RULE: F = qvxB \begin{tikzpicture} \coordinate (O) at (1.0,0.7); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.85, 0.2); \coordinate (I1) at (-1.1, 2.45); % INDEX \coordinate (I2) at (-2.9, 3.45); \coordinate (I3) at (-3.3, 2.9); \coordinate (I4) at (-1.5, 1.8); \coordinate (I5) at (-0.9, 1.1); \coordinate (I6) at (-0.9, 0.3); \coordinate (M1) at (-2.1, 0.9); % MIDDLE \coordinate (M2) at (-3.95,0.55); \coordinate (M3) at (-4.0,-0.15); \coordinate (M4) at (-2.3, 0.05); \coordinate (M5) at (-1.1, 0.20); \coordinate (R1) at (-1.9,-0.1); % RING \coordinate (R2) at (-1.8,-0.7); \coordinate (R3) at (-0.3,-1.5); \coordinate (R4) at ( 0.1,-1.7); \coordinate (R5) at ( 0.1,-1.0); \coordinate (R6) at (-0.5,-0.7); \coordinate (R7) at (-1.2,-0.3); \coordinate (P1) at (-1.9,-1.3); % PINKY \coordinate (P2) at (-0.8,-1.9); \coordinate (P3) at (-0.2,-2.1); \coordinate (P4) at (-0.05,-1.65); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[pinkskin] (WT) -- (T6) -- (I5) -- (M5) -- (R2) -- (P2) -- (W2) to[out=25,in=-90] cycle; \draw[fill=pinkskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) to[out=150,in=-30] % INDEX (I1) to[out=150,in=-30] (I2) to[out=150,in=145,looseness=1.7] % tip (I3) to[out=-30,in=150] (I4) to[out=-30,in=105] (I5) to[out=-75,in=90] (I6) (I5) to[out=-170,in=10] % MIDDLE (M1) to[out=-170,in=10] (M2) to[out=-170,in=-175,looseness=1.8] % tip (M3) to[out=5,in=-170] (M4) to[out=10,in=-170] % bottom knuckle (M5) (M5) to[out=-160,in=50] % RING (R1) to[out=-130,in=140,looseness=1.2] (R2) to[out=-30,in=160] (R3) -- (R4) to[out=-20,in=-20,looseness=1.5] % tip (R5) -- (R6) to[out=140,in=8,looseness=0.9] (R7) (R2) to[out=-160,in=155] % PINKY (P1) to[out=-35,in=150] (P2) to[out=-30,in=160] (P3) to[out=-20,in=-30,looseness=1.5] % tip %(P4) -- (R4) (P2) to[out=-50,in=140] % WRIST (W1) to[out=-40,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I1)++(180:0.2) to[out=-160,in=90]++ (-130:0.6); % INDEX \draw[very thin] (I1)++(155:1.3) to[out=-150,in=80]++ (-130:0.55); \draw[very thin] (M4)++(30:0.2) to[out=80,in=-65]++ (95:0.5); % MIDDLE FINGER \draw[very thin] (M3)++(10:0.8) to[out=80,in=-75]++ (90:0.45); \draw[very thin] (M5)++(-140:0.1) to[out=-20,in=90]++ (-54:0.8); % RING \draw[very thin] (R6) to[out=160,in=10]++ (180:0.2); \draw[very thin] (R3)++(155:0.5) to[out=120,in=-100]++ (100:0.2); \draw[very thin] (P2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % PINKY %\draw[very thin] (P1)++( 10:0.04) to[out=95,in=-130]++ (70:0.4); \draw[very thin] (I5)++(-40:0.45) to[out=-70,in=90]++ (-70:1.7); % PALM \draw[very thin] (P3)++(-155:0.05) to[out=-120,in=40]++ (-130:0.2); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\R{0.32} \draw[force] (O) --++ (82:3.2) node[above,scale=1.5] {$\vb{F} \color{black} = q {\color{veccol}\vb{v}} \times {\color{Bcol}\vb{B}}$}; \draw[velocity] (O) --++ (148:3.3) coordinate (V) node[above=2,left=-6,scale=1.5] {$\vb{v}$}; \draw[charge+] (O) circle (\R) node[scale=1.4] {$+$}; \draw[BField] (O)++(-172:0.7*\R) --++ (-172:3.25) coordinate (B) node[above=4,left=-6,scale=1.5] {$\vb{B}$}; \draw pic[->,"\huge$\theta$",draw=black,thick,angle radius=28,angle eccentricity=1.26] {angle = V--O--B}; % % HELP LINES % \foreach \i in {0,...,4}{ % \draw[very thin,red!10] (-4.5, \i) -- (4, \i); % \draw[very thin,red!10] (-4.5,-\i) -- (4,-\i); % \draw[very thin,red!10] (\i,-4) -- (\i,4); % \draw[very thin,red!10] (-\i,-4) -- (-\i,4); % } % \node[blue,scale=0.4] at (T1) {T1}; % \node[blue,scale=0.4] at (T2) {T2}; % \node[blue,scale=0.4] at (T3) {T3}; % \node[blue,scale=0.4] at (T4) {T4}; % \node[blue,scale=0.4] at (T5) {T5}; % \node[blue,scale=0.4] at (T6) {T6}; % \node[blue,scale=0.4] at (T7) {T7}; % \node[blue,scale=0.4] at (I1) {I1}; % \node[blue,scale=0.4] at (I2) {I2}; % \node[blue,scale=0.4] at (I3) {I3}; % \node[blue,scale=0.4] at (I4) {I4}; % \node[blue,scale=0.4] at (I5) {I5}; % \node[blue,scale=0.4] at (M1) {M1}; % \node[blue,scale=0.4] at (M2) {M2}; % \node[blue,scale=0.4] at (M3) {M3}; % \node[blue,scale=0.4] at (M4) {M4}; % \node[blue,scale=0.4] at (M5) {M5}; % \node[blue,scale=0.4] at (R1) {R1}; % \node[blue,scale=0.4] at (R2) {R2}; % \node[blue,scale=0.4] at (R3) {R3}; % \node[blue,scale=0.4] at (R4) {R4}; % \node[blue,scale=0.4] at (R5) {R5}; % \node[blue,scale=0.4] at (R6) {R6}; % \node[blue,scale=0.4] at (R7) {R7}; % \node[blue,scale=0.4] at (P1) {P1}; % \node[blue,scale=0.4] at (P2) {P2}; % \node[blue,scale=0.4] at (P3) {P3}; % %\node[blue,scale=0.4] at (P4) {P4}; % \node[blue,scale=0.4] at (W1) {W1}; % \node[blue,scale=0.4] at (W2) {W2}; \end{tikzpicture} % RIGHT HAND RULE F = qvxB (brown) \begin{tikzpicture} \coordinate (O) at (1.2,0.3); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.85, 0.2); \coordinate (I1) at (-1.0, 2.4); % INDEX \coordinate (I2) at (-2.9, 3.45); \coordinate (I3) at (-3.3, 2.9); \coordinate (I4) at (-1.5, 1.8); \coordinate (I5) at (-0.9, 1.1); \coordinate (I6) at (-0.9, 0.5); \coordinate (M1) at (-2.2, 1.25); % MIDDLE \coordinate (M2) at (-3.9, 1.4); \coordinate (M3) at (-4.0, 0.8); \coordinate (M4) at (-2.3, 0.5); \coordinate (M5) at (-1.1, 0.25); \coordinate (R1) at (-1.9,-0.1); % RING \coordinate (R2) at (-1.8,-0.7); \coordinate (R3) at (-0.3,-1.5); \coordinate (R4) at ( 0.1,-1.7); \coordinate (R5) at ( 0.1,-1.0); \coordinate (R6) at (-0.5,-0.7); \coordinate (R7) at (-1.2,-0.3); \coordinate (P1) at (-1.9,-1.3); % PINKY \coordinate (P2) at (-0.8,-1.9); \coordinate (P3) at (-0.2,-2.1); \coordinate (P4) at (-0.05,-1.65); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[brownskin] (WT) -- (T6) -- (I5) -- (M5) -- (R2) -- (P2) -- (W2) to[out=25,in=-90] cycle; \draw[fill=brownskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) to[out=150,in=-30] % INDEX (I1) to[out=150,in=-30] (I2) to[out=150,in=145,looseness=1.7] % tip (I3) to[out=-30,in=150] (I4) to[out=-30,in=105] (I5) to[out=-75,in=100] (I6) (I5) -- % MIDDLE (M1) -- (M2) to[out=170,in=180,looseness=1.5] % tip (M3) to[out=-5,in=175] (M4) to[out=-5,in=165] % bottom knuckle (M5) (M5) to[out=-160,in=50] % RING (R1) to[out=-130,in=140,looseness=1.2] (R2) to[out=-30,in=160] (R3) -- (R4) to[out=-20,in=-20,looseness=1.5] % tip (R5) -- (R6) to[out=140,in=8,looseness=0.9] (R7) (R2) to[out=-160,in=155] % PINKY (P1) to[out=-35,in=150] (P2) to[out=-30,in=160] (P3) to[out=-20,in=-30,looseness=1.5] % tip %(P4) -- (R4) (P2) to[out=-50,in=140] % WRIST (W1) to[out=-40,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); \draw[very thin] (I1)++(180:0.2) to[out=-160,in=100]++ (-130:0.6); \draw[very thin] (I1)++(155:1.3) to[out=-160,in=90]++ (-135:0.55); \draw[very thin] (M4)++(140:0.1) to[out=110,in=-140]++ (80:0.6); \draw[very thin] (M3)++(-5:0.6) to[out=100,in=-130]++ (80:0.5); \draw[very thin] (M5)++(-140:0.1) to[out=-20,in=90]++ (-54:0.8); % RING \draw[very thin] (R6) to[out=160,in=10]++ (180:0.2); \draw[very thin] (R3)++(155:0.5) to[out=120,in=-100]++ (100:0.2); \draw[very thin] (P2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); %\draw[very thin] (P1)++( 10:0.04) to[out=95,in=-130]++ (70:0.4); \draw[very thin] (I5)++(-40:0.45) to[out=-70,in=90]++ (-70:1.7); % PALM \draw[very thin] (P3)++(-155:0.05) to[out=-120,in=40]++ (-130:0.2); % PALM \draw[very thin] (W2)++(80:1.3) to[out=-180,in=-50]++ (160:1.2); % PALM % VECTORS \draw[force] (O) --++ (85:3.4) node[above,scale=1.5] {$\vb{F} \color{black} = q {\color{veccol}\vb{v}} \times {\color{Bcol}\vb{B}}$}; \draw[velocity,very thick] (O) --++ (145:3.7) coordinate (V) node[above=2,left=-7,scale=1.5] {$\vb{v}$}; \draw[BField] (O) --++ (172:3.7) coordinate (B) node[above=4,left=-5,scale=1.5] {$\vb{B}$}; \draw pic[->,"\huge$\theta$",draw=black,thick,angle radius=35,angle eccentricity=1.24] {angle = V--O--B}; % HELP LINES % \foreach \i in {0,...,4}{ % \draw[very thin,red!10] (-4.5, \i) -- (4, \i); % \draw[very thin,red!10] (-4.5,-\i) -- (4,-\i); % \draw[very thin,red!10] (\i,-4) -- (\i,4); % \draw[very thin,red!10] (-\i,-4) -- (-\i,4); % } % \node[blue,scale=0.4] at (T1) {T1}; % \node[blue,scale=0.4] at (T2) {T2}; % \node[blue,scale=0.4] at (T3) {T3}; % \node[blue,scale=0.4] at (T4) {T4}; % \node[blue,scale=0.4] at (T5) {T5}; % \node[blue,scale=0.4] at (T6) {T6}; % \node[blue,scale=0.4] at (T7) {T7}; % \node[blue,scale=0.4] at (I1) {I1}; % \node[blue,scale=0.4] at (I2) {I2}; % \node[blue,scale=0.4] at (I3) {I3}; % \node[blue,scale=0.4] at (I4) {I4}; % \node[blue,scale=0.4] at (I5) {I5}; % \node[blue,scale=0.4] at (M1) {M1}; % \node[blue,scale=0.4] at (M2) {M2}; % \node[blue,scale=0.4] at (M3) {M3}; % \node[blue,scale=0.4] at (M4) {M4}; % \node[blue,scale=0.4] at (M5) {M5}; % \node[blue,scale=0.4] at (R1) {R1}; % \node[blue,scale=0.4] at (R2) {R2}; % \node[blue,scale=0.4] at (R3) {R3}; % \node[blue,scale=0.4] at (R4) {R4}; % \node[blue,scale=0.4] at (R5) {R5}; % \node[blue,scale=0.4] at (R6) {R6}; % \node[blue,scale=0.4] at (R7) {R7}; % \node[blue,scale=0.4] at (P1) {P1}; % \node[blue,scale=0.4] at (P2) {P2}; % \node[blue,scale=0.4] at (P3) {P3}; % %\node[blue,scale=0.4] at (P4) {P4}; % \node[blue,scale=0.4] at (W1) {W1}; % \node[blue,scale=0.4] at (W2) {W2}; \end{tikzpicture} % RIGHT HAND RULE - angular momentum \begin{tikzpicture} \coordinate (O) at (1.1,0.2); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.9, 0.2); \coordinate (I1) at (-0.1, 1.4); % INDEX \coordinate (I2) at (-1.3, 1.2); \coordinate (I3) at (-1.6, 0.5); \coordinate (I4) at (-0.7,-0.4); \coordinate (I5) at ( 0.1,-0.6); \coordinate (I6) at ( 0.1,-0.05); \coordinate (I7) at (-0.4,0.19); \coordinate (I8) at (-1.0, 0.9); \coordinate (M1) at (-1.8,-0.1); % MIDDLE %\coordinate (M2) at (-0.5,-0.7); \coordinate (M2) at (-0.8,-1.0); \coordinate (M3) at ( 0.1,-1.15); \coordinate (R1) at (-1.8,-0.8); % RING \coordinate (R2) at (-0.9,-1.6); \coordinate (R3) at (-0.0,-1.7); \coordinate (R4) at ( 0.0,-1.1); \coordinate (P1) at (-1.9,-1.4); % PINKY \coordinate (P2) at (-1.0,-2.1); \coordinate (P3) at (-0.3,-2.15); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[pinkskin] (WT) -- (T6) -- (I2) -- (P2) -- (W1) -- (W2) to[out=25,in=-90] cycle; \draw[fill=pinkskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) -- % INDEX (I1) to[out=170,in=15] (I2) to[out=-165,in=140,looseness=1.2] % knuckle (I3) to[out=-60,in=140,looseness=0.8] (I4) to[out=-40,in=180,looseness=0.4] (I5) to[out=20,in=-30,looseness=1.3] % tip (I6) to[out=150,in=-20] (I7) to[out=120,in=-30] (I8) (I7) to[out=160,in=-15]++ (162:0.18) (I3) to[out=180,in=140,looseness=0.9] % MIDDLE (M1) to[out=-60,in=150,looseness=0.8] (M2) to[out=-30,in=175,looseness=0.4] (M3) to[out=-5,in=-15,looseness=1.5] % tip (I5) (M1) to[out=-130,in=135,looseness=1.2] % knuckle (R1) to[out=-45,in=160,looseness=0.9] (R2) to[out=-20,in=180,looseness=0.4] (R3) to[out=0,in=-15,looseness=1.5] % tip (M3) (R1) to[out=-150,in=130] % PINKY (P1) to[out=-50,in=165] (P2) to[out=-15,in=180,looseness=0.9] (P3) to[out=0,in=-35,looseness=1.5] % tip (R3) (P2) to[out=-35,in=145] % WRIST (W1) to[out=-35,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I4)++(135:0.1) to[out=100,in=-110]++ (80:0.4); % INDEX \draw[very thin] (M2)++(130:0.1) to[out=100,in=-110]++ (80:0.4); % MIDDLE \draw[very thin] (R2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % RING \draw[very thin] (P2)++(145:0.1) to[out=95,in=-110]++ (85:0.4); % PINKY \draw[very thin] (I8)++(-33:0.55) to[out=50,in=-90]++ (70:0.6); % PALM \draw[very thin] (I7)++(-5:0.2) to[out=70,in=-80]++ (80:1.1); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\Rx{2.4} \def\Ry{0.7} \draw[very thick,dash pattern=on 8pt off 8pt,line cap=round] (O)++(-108.5:3.6) --++ (78:7.1); \draw[vector] (O)++(125:0.77) --++ (78:2.7) node[midway,above=10,left=-3,scale=1.5] {$\vb*{\omega}$}; \draw[->,very thick,rotate=-15] (O)++(-250:{\Rx} and {\Ry}) arc (-250:-80:{\Rx} and {\Ry}) node[below=-1,scale=1.5] {$\omega$}; \end{tikzpicture} % RIGHT HAND RULE - angular momentum \begin{tikzpicture} \coordinate (O) at (1.1,0.2); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.9, 0.2); \coordinate (I1) at (-0.1, 1.4); % INDEX \coordinate (I2) at (-1.3, 1.2); \coordinate (I3) at (-1.6, 0.5); \coordinate (I4) at (-0.7,-0.4); \coordinate (I5) at ( 0.1,-0.6); \coordinate (I6) at ( 0.1,-0.05); \coordinate (I7) at (-0.4,0.19); \coordinate (I8) at (-1.0, 0.9); \coordinate (M1) at (-1.8,-0.1); % MIDDLE %\coordinate (M2) at (-0.5,-0.7); \coordinate (M2) at (-0.8,-1.0); \coordinate (M3) at ( 0.1,-1.15); \coordinate (R1) at (-1.8,-0.8); % RING \coordinate (R2) at (-0.9,-1.6); \coordinate (R3) at (-0.0,-1.7); \coordinate (R4) at ( 0.0,-1.1); \coordinate (P1) at (-1.9,-1.4); % PINKY \coordinate (P2) at (-1.0,-2.1); \coordinate (P3) at (-0.3,-2.15); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[pinkskin] (WT) -- (T6) -- (I2) -- (P2) -- (W1) -- (W2) to[out=25,in=-90] cycle; \draw[fill=pinkskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) -- % INDEX (I1) to[out=170,in=15] (I2) to[out=-165,in=140,looseness=1.2] % knuckle (I3) to[out=-60,in=140,looseness=0.8] (I4) to[out=-40,in=180,looseness=0.4] (I5) to[out=20,in=-30,looseness=1.3] % tip (I6) to[out=150,in=-20] (I7) to[out=120,in=-30] (I8) (I7) to[out=160,in=-15]++ (162:0.18) (I3) to[out=180,in=140,looseness=0.9] % MIDDLE (M1) to[out=-60,in=150,looseness=0.8] (M2) to[out=-30,in=175,looseness=0.4] (M3) to[out=-5,in=-15,looseness=1.5] % tip (I5) (M1) to[out=-130,in=135,looseness=1.2] % knuckle (R1) to[out=-45,in=160,looseness=0.9] (R2) to[out=-20,in=180,looseness=0.4] (R3) to[out=0,in=-15,looseness=1.5] % tip (M3) (R1) to[out=-150,in=130] % PINKY (P1) to[out=-50,in=165] (P2) to[out=-15,in=180,looseness=0.9] (P3) to[out=0,in=-35,looseness=1.5] % tip (R3) (P2) to[out=-35,in=145] % WRIST (W1) to[out=-35,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I4)++(135:0.1) to[out=100,in=-110]++ (80:0.4); % INDEX \draw[very thin] (M2)++(130:0.1) to[out=100,in=-110]++ (80:0.4); % MIDDLE \draw[very thin] (R2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % RING \draw[very thin] (P2)++(145:0.1) to[out=95,in=-110]++ (85:0.4); % PINKY \draw[very thin] (I8)++(-33:0.55) to[out=50,in=-90]++ (70:0.6); % PALM \draw[very thin] (I7)++(-5:0.2) to[out=70,in=-80]++ (80:1.1); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\Rx{2.4} \def\Ry{0.7} \draw[very thick,dash pattern=on 8pt off 8pt,line cap=round] (O)++(-108.5:3.6) --++ (78:7.1); \draw[vector] (O)++(125:0.77) --++ (78:2.7) node[midway,above=10,left=-3,scale=1.5] {$\vb{L} = I\vb*{\omega}$}; \draw[->,very thick,rotate=-15] (O)++(-250:{\Rx} and {\Ry}) arc (-250:-80:{\Rx} and {\Ry}) node[below=-1,scale=1.5] {$\omega$}; \end{tikzpicture} % RIGHT HAND RULE - magnetic moment \begin{tikzpicture} \coordinate (O) at (1.1,0.2); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.9, 0.2); \coordinate (I1) at (-0.1, 1.4); % INDEX \coordinate (I2) at (-1.3, 1.2); \coordinate (I3) at (-1.6, 0.5); \coordinate (I4) at (-0.7,-0.4); \coordinate (I5) at ( 0.1,-0.6); \coordinate (I6) at ( 0.1,-0.05); \coordinate (I7) at (-0.4,0.19); \coordinate (I8) at (-1.0, 0.9); \coordinate (M1) at (-1.8,-0.1); % MIDDLE %\coordinate (M2) at (-0.5,-0.7); \coordinate (M2) at (-0.8,-1.0); \coordinate (M3) at ( 0.1,-1.15); \coordinate (R1) at (-1.8,-0.8); % RING \coordinate (R2) at (-0.9,-1.6); \coordinate (R3) at (-0.0,-1.7); \coordinate (R4) at ( 0.0,-1.1); \coordinate (P1) at (-1.9,-1.4); % PINKY \coordinate (P2) at (-1.0,-2.1); \coordinate (P3) at (-0.3,-2.15); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[brownskin] (WT) -- (T6) -- (I2) -- (P2) -- (W1) -- (W2) to[out=25,in=-90] cycle; \draw[fill=brownskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) -- % INDEX (I1) to[out=170,in=15] (I2) to[out=-165,in=140,looseness=1.2] % knuckle (I3) to[out=-60,in=140,looseness=0.8] (I4) to[out=-40,in=180,looseness=0.4] (I5) to[out=20,in=-30,looseness=1.3] % tip (I6) to[out=150,in=-20] (I7) to[out=120,in=-30] (I8) (I7) to[out=160,in=-15]++ (162:0.18) (I3) to[out=180,in=140,looseness=0.9] % MIDDLE (M1) to[out=-60,in=150,looseness=0.8] (M2) to[out=-30,in=175,looseness=0.4] (M3) to[out=-5,in=-15,looseness=1.5] % tip (I5) (M1) to[out=-130,in=135,looseness=1.2] % knuckle (R1) to[out=-45,in=160,looseness=0.9] (R2) to[out=-20,in=180,looseness=0.4] (R3) to[out=0,in=-15,looseness=1.5] % tip (M3) (R1) to[out=-150,in=130] % PINKY (P1) to[out=-50,in=165] (P2) to[out=-15,in=180,looseness=0.9] (P3) to[out=0,in=-35,looseness=1.5] % tip (R3) (P2) to[out=-35,in=145] % WRIST (W1) to[out=-35,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I4)++(135:0.1) to[out=100,in=-110]++ (80:0.4); % INDEX \draw[very thin] (M2)++(130:0.1) to[out=100,in=-110]++ (80:0.4); % MIDDLE \draw[very thin] (R2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % RING \draw[very thin] (P2)++(145:0.1) to[out=95,in=-110]++ (85:0.4); % PINKY \draw[very thin] (I8)++(-33:0.55) to[out=50,in=-90]++ (70:0.6); % PALM \draw[very thin] (I7)++(-5:0.2) to[out=70,in=-80]++ (80:1.1); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\Rx{2.4} \def\Ry{0.7} \draw[mu vector] (O)++(-180:0.35) --++ (78:3.6) node[above,scale=1.5] {$\vb*{\mu}$}; %\draw[thick,rotate=-15] % (O) ellipse ({\Rx} and {\Ry}); %++({\Rx*(1-cos(250))},{-\Ry*sin(250))}) \draw[current,very thick,rotate=-15] (O)++(-250:{\Rx} and {\Ry}) arc (-250:-80:{\Rx} and {\Ry}) node[below left=-1,scale=1.5] {$\vb{I}$}; % % HELP LINES % \foreach \i in {0,...,4}{ % \draw[very thin,red!10] (-4.5, \i) -- (4, \i) node[red!30] {\i}; % \draw[very thin,red!10] (-4.5,-\i) -- (4,-\i) node[red!30] {-\i}; % \draw[very thin,red!10] (\i,-4) -- (\i,4) node[red!30] {\i}; % \draw[very thin,red!10] (-\i,-4) -- (-\i,4) node[red!30] {-\i}; % } % \node[blue,scale=0.4] at (T1) {T1}; % \node[blue,scale=0.4] at (T2) {T2}; % \node[blue,scale=0.4] at (T3) {T3}; % \node[blue,scale=0.4] at (T4) {T4}; % \node[blue,scale=0.4] at (T5) {T5}; % \node[blue,scale=0.4] at (T6) {T6}; % \node[blue,scale=0.4] at (T7) {T7}; % \node[blue,scale=0.4] at (I1) {I1}; % \node[blue,scale=0.4] at (I2) {I2}; % \node[blue,scale=0.4] at (I3) {I3}; % \node[blue,scale=0.4] at (I4) {I4}; % \node[blue,scale=0.4] at (I5) {I5}; % \node[blue,scale=0.4] at (I6) {I6}; % \node[blue,scale=0.4] at (I7) {I7}; % \node[blue,scale=0.4] at (I8) {I8}; % \node[blue,scale=0.4] at (M1) {M1}; % \node[blue,scale=0.4] at (M2) {M2}; % \node[blue,scale=0.4] at (M3) {M3}; % \node[blue,scale=0.4] at (R1) {R1}; % \node[blue,scale=0.4] at (R2) {R2}; % \node[blue,scale=0.4] at (R3) {R3}; % \node[blue,scale=0.4] at (P1) {P1}; % \node[blue,scale=0.4] at (P2) {P2}; % \node[blue,scale=0.4] at (P3) {P3}; % %\node[blue,scale=0.4] at (P4) {P4}; % \node[blue,scale=0.4] at (W1) {W1}; % \node[blue,scale=0.4] at (W2) {W2}; \end{tikzpicture} % RIGHT HAND RULE - magnetic moment \begin{tikzpicture} \coordinate (O) at (1.1,0.2); % ORIGIN \coordinate (WT) at ( 2.9,-1.1); % WRIST TOP \coordinate (T1) at ( 2.3, 0.7); % THUMB \coordinate (T2) at ( 1.75, 2.3); \coordinate (T3) at ( 2.0, 3.1); \coordinate (T4) at (1.38, 3.15); \coordinate (T5) at ( 0.9, 2.3); \coordinate (T6) at ( 0.85, 1.2); \coordinate (T7) at ( 0.9, 0.2); \coordinate (I1) at (-0.1, 1.4); % INDEX \coordinate (I2) at (-1.3, 1.2); \coordinate (I3) at (-1.6, 0.5); \coordinate (I4) at (-0.7,-0.4); \coordinate (I5) at ( 0.1,-0.6); \coordinate (I6) at ( 0.1,-0.05); \coordinate (I7) at (-0.4,0.19); \coordinate (I8) at (-1.0, 0.9); \coordinate (M1) at (-1.8,-0.1); % MIDDLE %\coordinate (M2) at (-0.5,-0.7); \coordinate (M2) at (-0.8,-1.0); \coordinate (M3) at ( 0.1,-1.15); \coordinate (R1) at (-1.8,-0.8); % RING \coordinate (R2) at (-0.9,-1.6); \coordinate (R3) at (-0.0,-1.7); \coordinate (R4) at ( 0.0,-1.1); \coordinate (P1) at (-1.9,-1.4); % PINKY \coordinate (P2) at (-1.0,-2.1); \coordinate (P3) at (-0.3,-2.15); \coordinate (W1) at ( 0.4,-2.9); % WRIST BOTTOM \coordinate (W2) at ( 1.6,-3.5); % HAND \fill[pinkskin] (WT) -- (T6) -- (I2) -- (P2) -- (W1) -- (W2) to[out=25,in=-90] cycle; \draw[fill=pinkskin] (WT) to[out=120,in=-60] % THUMB (T1) to[out=120,in=-90] (T2) to[out=80,in=-110] (T3) to[out=80,in=50,looseness=1.5] % tip (T4) to[out=-130,in=80] (T5) to[out=-100,in=70] (T6) to[out=-100,in=100] (T7) (T6) -- % INDEX (I1) to[out=170,in=15] (I2) to[out=-165,in=140,looseness=1.2] % knuckle (I3) to[out=-60,in=140,looseness=0.8] (I4) to[out=-40,in=180,looseness=0.4] (I5) to[out=20,in=-30,looseness=1.3] % tip (I6) to[out=150,in=-20] (I7) to[out=120,in=-30] (I8) (I7) to[out=160,in=-15]++ (162:0.18) (I3) to[out=180,in=140,looseness=0.9] % MIDDLE (M1) to[out=-60,in=150,looseness=0.8] (M2) to[out=-30,in=175,looseness=0.4] (M3) to[out=-5,in=-15,looseness=1.5] % tip (I5) (M1) to[out=-130,in=135,looseness=1.2] % knuckle (R1) to[out=-45,in=160,looseness=0.9] (R2) to[out=-20,in=180,looseness=0.4] (R3) to[out=0,in=-15,looseness=1.5] % tip (M3) (R1) to[out=-150,in=130] % PINKY (P1) to[out=-50,in=165] (P2) to[out=-15,in=180,looseness=0.9] (P3) to[out=0,in=-35,looseness=1.5] % tip (R3) (P2) to[out=-35,in=145] % WRIST (W1) to[out=-35,in=160] (W2); % FOLDS \draw[very thin] (T5)++(-80:0.3) to[out=40,in=180]++ (25:0.45); % THUMB \draw[very thin] (I4)++(135:0.1) to[out=100,in=-110]++ (80:0.4); % INDEX \draw[very thin] (M2)++(130:0.1) to[out=100,in=-110]++ (80:0.4); % MIDDLE \draw[very thin] (R2)++(140:0.1) to[out=95,in=-110]++ (80:0.4); % RING \draw[very thin] (P2)++(145:0.1) to[out=95,in=-110]++ (85:0.4); % PINKY \draw[very thin] (I8)++(-33:0.55) to[out=50,in=-90]++ (70:0.6); % PALM \draw[very thin] (I7)++(-5:0.2) to[out=70,in=-80]++ (80:1.1); % PALM \draw[very thin] (W2)++(70:1.4) to[out=-175,in=-40]++ (160:1.4); % PALM % VECTORS \def\Rx{2.4} \def\Ry{0.7} \draw[very thick] (O)++(-108.5:3.6) --++ (78:7.1); \draw[current,very thick] (O)++(106:1.2) --++ (78:2.1) node[midway,left,scale=1.5] {$\vb{I}$}; \draw[BField,rotate=-15] (O)++(-250:{\Rx} and {\Ry}) arc (-250:-80:{\Rx} and {\Ry}) node[below=1,scale=1.5] {$\vb{B}$}; \end{tikzpicture} \end{document}
Click to download: righthand_rule.tex • righthand_rule.pdf
Open in Overleaf: righthand_rule.tex
Hello,
Wagner again here!
I have taken on a project to draw the left hand rule, using your code as the base.
As soon as I have it working and I understand what I am doing, I will send you the code.
Thank you for sharing all of this!
Hi Wagner,
Nice, thanks! I think you can avoid some translation work if you simply add
xscale=-1
to mirror the image:or
Cheers,
Izaak
Fantastic!
By the time that you sent this message, I had done most of the work on the left hand. I would have done it anyway, as I wanted to learn about the out and in angles, curves, looseness and all of that. It was a good exercise to have done, so that I can do other things in the future! 🙂
I have been breaking down some of your codes and attempting to understand it line by line, at least the ones that I feel that I can expand into other areas, such as the hand and the projectile motion.
If I do anything interesting in the future that you have not yet done, I will be sharing it with you!
Thank you,
Wagner.